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100% Positive

Analyzed from 357 words in the discussion.

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#github#https#com#riscboy#godot#love#design#run#designed#engine

Discussion (24 Comments)Read Original on HackerNews

flopsamjetsamβ€’about 16 hours ago
From the GitHub page:

> It is a Gameboy Advance from a parallel universe where RISC-V existed in 2001. A love letter to the handheld consoles from my childhood, and a 3AM drunk text to the technology that powered them.

jihadjihadβ€’about 14 hours ago
Thank you to the author for writing a GitHub page in 2026 that is entirely devoid of emoji.
LukeShuβ€’about 13 hours ago
I mean no disrespect to Luke Wren, but he did not write it in 2026; he wrote it in 2018-2021. :)
toughβ€’about 14 hours ago
on the other hand having emoji on the readme is a great signal of llm-slop on my radar
jstanleyβ€’about 7 hours ago
Isn't that the same hand?
bananaboyβ€’about 14 hours ago
Oh this is Luke Wren’s work. He’s an ASIC design engineer at Raspberry Pi. Amazing project, I love it!
LukeShuβ€’about 14 hours ago
I think "ASIC design" engineer is under-selling him--he's working on their CPU cores too!
bananaboyβ€’about 13 hours ago
Haha yeah I just went by his LinkedIn title
mithroβ€’about 6 hours ago
The design was taped out on the first wafer.space run (see https://github.com/wafer-space/ws-run1) but I have not heard if it actually worked or not.
haebomβ€’about 1 hour ago
Is the greatest challenge in adopting this new hardware architecture the technology itself, or the lack of an existing developer ecosystem and software toolchains?
sehuggβ€’about 5 hours ago
The programmable scanline-buffer-based rendering pipeline described in the PDF is worth a read for fans of such things.
wewewedxfgdfβ€’about 14 hours ago
This guy also designed DVI/HDMI from RP2040:

https://github.com/Wren6991/PicoDVI

LukeShuβ€’about 14 hours ago
He works at Raspberry Pi, and designed the Hazard3 RISC-V core that is at the heart of the RP2350--although he did Hazard3 in his spare time. It's actually a fork of the "Hazard5" core that he designed for the RISCBoy.
joshuβ€’about 16 hours ago
i love the "hardware from an alternate universe" projects.
LukeShuβ€’about 13 hours ago
I'm surprised to see that it's OK that he has opensource AHB/APB stuff in it--I'd avoided learning them too much about them assuming that they were ARM proprietary.
bri3dβ€’about 13 hours ago
AMBA has been an open standard for a really long time, I think maybe since it was released?
iFireβ€’about 16 hours ago
Does RISCBoy run Godot Engine? How can I make RISCBoy run Godot Engine?
makapufβ€’about 1 hour ago
Its not a computer, its a small device. You dont have many unknown peripheral you dont have other programs. The memory and peripherals are there, just use them. Heap is complicated ? Preallocate everything. A peripheral is not used ? Just leave it there. Security ? Of what ? Thats the appeal of those devices.
ZiiSβ€’about 6 hours ago
This is a much smaller device then anyone has ever exported Godot to.

More practical would be to port https://github.com/gbdk-2020/gbdk-2020 so that https://github.com/chrismaltby/gb-studio could support it.

bananaboyβ€’about 14 hours ago
If you set up the RISCBoy toolchain and port it then yeah.
wren6991β€’about 2 hours ago
Why do you want an engine? Just write games
Narishmaβ€’about 15 hours ago
No. You can't.
emilfihlmanβ€’about 15 hours ago
I'm quite willing to bet it can be done in this era of enabling developers with slob, which still usually works.
Narishmaβ€’about 14 hours ago
How can you fit Godot into 512KB of RAM? And with no GPU?